ChaleX Lv 1
Nº de Posteos : 29 Fecha de inscripción : 2010-06-03
| Subject: Re: Pedidos de Stages, Screenpacks, Add-Ons... Fri Jun 18, 2010 3:53 pm | |
| Ok, ya viendo la cosa es muy diferente a estar hable que hable del asunto:Aqui estan las "pruebas visuales":Primero, agregue la linea HIRES en Crowded_downtown.def: Despues, probe el stage, y me dio:"Error message:can´t read player info", se me ocurrio entonces, tomar de estandar las lineas Player info de otro stage hires y probarlas en Crowded_downtown.def, este fue el resultado: Cuando se supone que se deberia de ver asi: Dejo las lineas de Crowded_Downtown.def a contuacion, mi pregunta es: YO SE MUY BIEN que este stage es para MUGEN 1.0, sin embargo, quiero preguntar:Como es la estructura de un stage hi res, (las lineas estandar que deberian de estar en un Archivo de stage.def de mugen hi res), para ver que deberia de cambiarle yo a las lineas originales para hacer el Crowded_Downtown.def de MUGEN 1.0 compatible con MUGEN HI RES ?, AQUI DEJO LAS LINEAS ORIGINALES SIN MODIFICAR, a ver si alguien me puede responder, que deberia cambiar de aqui, y si nadie sabe, que se deberia de cambiar, entonces si alguien me pudiera dar algun link para bajar Crowded_Downtown Stage ya convertido y compatible con hi-res, Gracias , Ojala alguien pudiera Ayudarme !!!!!! *********************************************************** ;============================================================= [Info] name = "Crowded_Downtown" displayname = "Crowded Downtown" versiondate = 08/03/2010 mugenversion = 1.0 author = "Cybaster" [Camera] startx = 0 starty = 0 boundleft = -40 boundright = 40 boundhigh = -48 boundlow = 0 tension = 200 verticalfollow = .75 floortension = 400 overdrawhigh = 120 overdrawlow = 120 cuthigh = 0 cutlow = 0 [PlayerInfo] p1startx = -280 p1starty = 0 p1facing = 1 p2startx = 280 p2starty = 0 p2facing = -1 p3startx = -400 p3starty = 0 p3facing = 1 p4startx = 400 p4starty = 0 p4facing = -1 leftbound = -4000 rightbound = 4000 [Bound] screenleft = 60 screenright = 60 [StageInfo] zoffset = 664.0 autoturn = 1 resetBG = 0 localcoord = 1280, 720 xscale = 1 yscale = 1 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Shadow] color = 100,50,0 yscale = -.1 intensity = 25 fade.range = -800,-100 [Music] bgmusic = bgvolume = 255 [BGdef] spr = stages/Crowded_Downtown.sff debugbg = 0 [BG image] type = normal spriteno = 0, 0 start = 0,-48 delta = 1,1 [BG image] type = normal spriteno = 0, 1 start = 0,-48 delta = 1,1 trans = add [BG image] type = normal spriteno = 0, 2 start = 0,-48 delta = 1,1 trans = add ;------------------------------ ;Main animation [BG Blue anim] type = anim actionno = 1 start = 0,-48 delta = 1,1 window = 268,-48, 1040, 720 windowdelta = 1,1 [BG Green anim] type = anim actionno = 2 start = 0,-48 delta = 1,1 window = 268,-48, 1040, 720 windowdelta = 1,1 [BG Red anim] type = anim actionno = 3 start = 0,-48 delta = 1,1 window = 268,-48, 1040, 720 windowdelta = 1,1 ;------------------------------ ;Floor correction [BG correction left] type = normal spriteno = 10,0 start = 0,-48 delta = 1,1 mask = 1 [BG correction right] type = normal spriteno = 10,1 start = 0,-48 delta = 1,1 mask = 1 ;------------------------------ ;Clothes line animation ;1st rectangle [BG Blue anim] type = anim actionno = 11 start = 0,-48 delta = 1,1 window = 520,-48, 840, 280 windowdelta = 1,1 [BG Green anim] type = anim actionno = 12 start = 0,-48 delta = 1,1 window = 520,-48, 840, 280 windowdelta = 1,1 [BG Red anim] type = anim actionno = 13 start = 0,-48 delta = 1,1 window = 520,-48, 840, 280 windowdelta = 1,1 ;2nd rectangle [BG Blue anim] type = anim actionno = 11 start = 0,-48 delta = 1,1 window = 830,192, 880, 280 windowdelta = 1,1 [BG Green anim] type = anim actionno = 12 start = 0,-48 delta = 1,1 window = 830,192, 880, 280 windowdelta = 1,1 [BG Red anim] type = anim actionno = 13 start = 0,-48 delta = 1,1 window = 830,192, 880, 280 windowdelta = 1,1 ;------------------------------ ;Top Left animation [BG Blue anim] type = anim actionno = 31 start = 0,-48 delta = 1,1 window = 238,20, 323, 100 windowdelta = 1,1 [BG Green anim] type = anim actionno = 32 start = 0,-48 delta = 1,1 window = 238,20, 323, 100 windowdelta = 1,1 [BG Red anim] type = anim actionno = 33 start = 0,-48 delta = 1,1 window = 238,20, 323, 100 windowdelta = 1,1 ;------------------------------ ;Right fan animation [BG Blue anim] type = anim actionno = 21 start = 0,-48 delta = 1,1 window = 1100,212, 1170, 272 windowdelta = 1,1 [BG Green anim] type = anim actionno = 22 start = 0,-48 delta = 1,1 window = 1100,212, 1170, 272 windowdelta = 1,1 [BG Red anim] type = anim actionno = 23 start = 0,-48 delta = 1,1 window = 1100,212, 1170, 272 windowdelta = 1,1 ;------------------------------ ;Definition of all the animations [Begin Action 1];Blue 1,0,0,0,7 1,1,0,0,7 1,2,0,0,7 1,3,0,0,7 1,4,0,0,7 1,5,0,0,7 1,6,0,0,7 1,7,0,0,7 1,8,0,0,7 1,9,0,0,7 1,10,0,0,7 1,11,0,0,7 1,12,0,0,7 1,13,0,0,7 1,14,0,0,7 1,15,0,0,7 1,16,0,0,7 1,17,0,0,7 1,18,0,0,7 1,19,0,0,7 1,20,0,0,7 1,21,0,0,7 1,22,0,0,7 1,23,0,0,7 1,24,0,0,7 1,25,0,0,7 1,26,0,0,7 1,27,0,0,7 1,28,0,0,7 1,29,0,0,7 1,30,0,0,7 1,31,0,0,7 1,32,0,0,7 1,33,0,0,7 1,34,0,0,7 1,35,0,0,7 1,36,0,0,7 1,37,0,0,7 1,38,0,0,7 1,39,0,0,7 1,40,0,0,7 1,41,0,0,7 1,42,0,0,7 1,43,0,0,7 1,44,0,0,7 1,45,0,0,7 1,46,0,0,7 1,47,0,0,7 1,48,0,0,7 1,49,0,0,7 1,50,0,0,7 1,51,0,0,7 1,52,0,0,7 1,53,0,0,7 1,54,0,0,7 1,55,0,0,7 1,56,0,0,7 1,57,0,0,7 1,58,0,0,7 1,59,0,0,7 [Begin Action 2];Green 2,0,0,0,7,,A 2,1,0,0,7,,A 2,2,0,0,7,,A 2,3,0,0,7,,A 2,4,0,0,7,,A 2,5,0,0,7,,A 2,6,0,0,7,,A 2,7,0,0,7,,A 2,8,0,0,7,,A 2,9,0,0,7,,A 2,10,0,0,7,,A 2,11,0,0,7,,A 2,12,0,0,7,,A 2,13,0,0,7,,A 2,14,0,0,7,,A 2,15,0,0,7,,A 2,16,0,0,7,,A 2,17,0,0,7,,A 2,18,0,0,7,,A 2,19,0,0,7,,A 2,20,0,0,7,,A 2,21,0,0,7,,A 2,22,0,0,7,,A 2,23,0,0,7,,A 2,24,0,0,7,,A 2,25,0,0,7,,A 2,26,0,0,7,,A 2,27,0,0,7,,A 2,28,0,0,7,,A 2,29,0,0,7,,A 2,30,0,0,7,,A 2,31,0,0,7,,A 2,32,0,0,7,,A 2,33,0,0,7,,A 2,34,0,0,7,,A 2,35,0,0,7,,A 2,36,0,0,7,,A 2,37,0,0,7,,A 2,38,0,0,7,,A 2,39,0,0,7,,A 2,40,0,0,7,,A 2,41,0,0,7,,A 2,42,0,0,7,,A 2,43,0,0,7,,A 2,44,0,0,7,,A 2,45,0,0,7,,A 2,46,0,0,7,,A 2,47,0,0,7,,A 2,48,0,0,7,,A 2,49,0,0,7,,A 2,50,0,0,7,,A 2,51,0,0,7,,A 2,52,0,0,7,,A 2,53,0,0,7,,A 2,54,0,0,7,,A 2,55,0,0,7,,A 2,56,0,0,7,,A 2,57,0,0,7,,A 2,58,0,0,7,,A 2,59,0,0,7,,A [Begin Action 3];Red 3,0,0,0,7,,A 3,1,0,0,7,,A 3,2,0,0,7,,A 3,3,0,0,7,,A 3,4,0,0,7,,A 3,5,0,0,7,,A 3,6,0,0,7,,A 3,7,0,0,7,,A 3,8,0,0,7,,A 3,9,0,0,7,,A 3,10,0,0,7,,A 3,11,0,0,7,,A 3,12,0,0,7,,A 3,13,0,0,7,,A 3,14,0,0,7,,A 3,15,0,0,7,,A 3,16,0,0,7,,A 3,17,0,0,7,,A 3,18,0,0,7,,A 3,19,0,0,7,,A 3,20,0,0,7,,A 3,21,0,0,7,,A 3,22,0,0,7,,A 3,23,0,0,7,,A 3,24,0,0,7,,A 3,25,0,0,7,,A 3,26,0,0,7,,A 3,27,0,0,7,,A 3,28,0,0,7,,A 3,29,0,0,7,,A 3,30,0,0,7,,A 3,31,0,0,7,,A 3,32,0,0,7,,A 3,33,0,0,7,,A 3,34,0,0,7,,A 3,35,0,0,7,,A 3,36,0,0,7,,A 3,37,0,0,7,,A 3,38,0,0,7,,A 3,39,0,0,7,,A 3,40,0,0,7,,A 3,41,0,0,7,,A 3,42,0,0,7,,A 3,43,0,0,7,,A 3,44,0,0,7,,A 3,45,0,0,7,,A 3,46,0,0,7,,A 3,47,0,0,7,,A 3,48,0,0,7,,A 3,49,0,0,7,,A 3,50,0,0,7,,A 3,51,0,0,7,,A 3,52,0,0,7,,A 3,53,0,0,7,,A 3,54,0,0,7,,A 3,55,0,0,7,,A 3,56,0,0,7,,A 3,57,0,0,7,,A 3,58,0,0,7,,A 3,59,0,0,7,,A [Begin Action 11];Blue clothes 1,0,0,0,7 1,1,0,0,7 1,2,0,0,7 1,3,0,0,7 1,4,0,0,7 1,5,0,0,7 1,6,0,0,7 1,7,0,0,7 1,8,0,0,7 1,9,0,0,7 1,10,0,0,7 1,11,0,0,7 1,12,0,0,7 1,13,0,0,7 1,14,0,0,7 1,15,0,0,7 1,16,0,0,7 1,17,0,0,7 1,18,0,0,7 1,19,0,0,7 1,20,0,0,7 1,21,0,0,7 1,22,0,0,7 1,23,0,0,7 1,24,0,0,7 1,25,0,0,7 1,26,0,0,7 1,27,0,0,7 1,28,0,0,7 1,29,0,0,7 1,30,0,0,7 1,31,0,0,7 1,32,0,0,7 1,33,0,0,7 1,34,0,0,7 1,35,0,0,7 1,36,0,0,7 1,37,0,0,7 1,38,0,0,7 1,39,0,0,7 1,40,0,0,7 1,41,0,0,7 1,42,0,0,7 1,43,0,0,7 1,44,0,0,7 1,45,0,0,7 1,44,0,0,7 1,43,0,0,7 1,42,0,0,7 1,41,0,0,7 1,40,0,0,7 1,39,0,0,7 1,38,0,0,7 1,37,0,0,7 1,36,0,0,7 1,35,0,0,7 1,34,0,0,7 1,33,0,0,7 1,32,0,0,7 1,31,0,0,7 1,30,0,0,7 1,29,0,0,7 1,28,0,0,7 1,27,0,0,7 1,26,0,0,7 1,25,0,0,7 1,24,0,0,7 1,23,0,0,7 1,22,0,0,7 1,21,0,0,7 1,20,0,0,7 1,19,0,0,7 1,18,0,0,7 1,17,0,0,7 1,16,0,0,7 1,15,0,0,7 1,14,0,0,7 1,13,0,0,7 1,12,0,0,7 1,11,0,0,7 1,10,0,0,7 1,9,0,0,7 1,8,0,0,7 1,7,0,0,7 1,6,0,0,7 1,5,0,0,7 1,4,0,0,7 1,3,0,0,7 1,2,0,0,7 1,1,0,0,7 [Begin Action 12];Green clothes 2,0,0,0,7,,A 2,1,0,0,7,,A 2,2,0,0,7,,A 2,3,0,0,7,,A 2,4,0,0,7,,A 2,5,0,0,7,,A 2,6,0,0,7,,A 2,7,0,0,7,,A 2,8,0,0,7,,A 2,9,0,0,7,,A 2,10,0,0,7,,A 2,11,0,0,7,,A 2,12,0,0,7,,A 2,13,0,0,7,,A 2,14,0,0,7,,A 2,15,0,0,7,,A 2,16,0,0,7,,A 2,17,0,0,7,,A 2,18,0,0,7,,A 2,19,0,0,7,,A 2,20,0,0,7,,A 2,21,0,0,7,,A 2,22,0,0,7,,A 2,23,0,0,7,,A 2,24,0,0,7,,A 2,25,0,0,7,,A 2,26,0,0,7,,A 2,27,0,0,7,,A 2,28,0,0,7,,A 2,29,0,0,7,,A 2,30,0,0,7,,A 2,31,0,0,7,,A 2,32,0,0,7,,A 2,33,0,0,7,,A 2,34,0,0,7,,A 2,35,0,0,7,,A 2,36,0,0,7,,A 2,37,0,0,7,,A 2,38,0,0,7,,A 2,39,0,0,7,,A 2,40,0,0,7,,A 2,41,0,0,7,,A 2,42,0,0,7,,A 2,43,0,0,7,,A 2,44,0,0,7,,A 2,45,0,0,7,,A 2,44,0,0,7,,A 2,43,0,0,7,,A 2,42,0,0,7,,A 2,41,0,0,7,,A 2,40,0,0,7,,A 2,39,0,0,7,,A 2,38,0,0,7,,A 2,37,0,0,7,,A 2,36,0,0,7,,A 2,35,0,0,7,,A 2,34,0,0,7,,A 2,33,0,0,7,,A 2,32,0,0,7,,A 2,31,0,0,7,,A 2,30,0,0,7,,A 2,29,0,0,7,,A 2,28,0,0,7,,A 2,27,0,0,7,,A 2,26,0,0,7,,A 2,25,0,0,7,,A 2,24,0,0,7,,A 2,23,0,0,7,,A 2,22,0,0,7,,A 2,21,0,0,7,,A 2,20,0,0,7,,A 2,19,0,0,7,,A 2,18,0,0,7,,A 2,17,0,0,7,,A 2,16,0,0,7,,A 2,15,0,0,7,,A 2,14,0,0,7,,A 2,13,0,0,7,,A 2,12,0,0,7,,A 2,11,0,0,7,,A 2,10,0,0,7,,A 2,9,0,0,7,,A 2,8,0,0,7,,A 2,7,0,0,7,,A 2,6,0,0,7,,A 2,5,0,0,7,,A 2,4,0,0,7,,A 2,3,0,0,7,,A 2,2,0,0,7,,A 2,1,0,0,7,,A [Begin Action 13];Red clothes 3,0,0,0,7,,A 3,1,0,0,7,,A 3,2,0,0,7,,A 3,3,0,0,7,,A 3,4,0,0,7,,A 3,5,0,0,7,,A 3,6,0,0,7,,A 3,7,0,0,7,,A 3,8,0,0,7,,A 3,9,0,0,7,,A 3,10,0,0,7,,A 3,11,0,0,7,,A 3,12,0,0,7,,A 3,13,0,0,7,,A 3,14,0,0,7,,A 3,15,0,0,7,,A 3,16,0,0,7,,A 3,17,0,0,7,,A 3,18,0,0,7,,A 3,19,0,0,7,,A 3,20,0,0,7,,A 3,21,0,0,7,,A 3,22,0,0,7,,A 3,23,0,0,7,,A 3,24,0,0,7,,A 3,25,0,0,7,,A 3,26,0,0,7,,A 3,27,0,0,7,,A 3,28,0,0,7,,A 3,29,0,0,7,,A 3,30,0,0,7,,A 3,31,0,0,7,,A 3,32,0,0,7,,A 3,33,0,0,7,,A 3,34,0,0,7,,A 3,35,0,0,7,,A 3,36,0,0,7,,A 3,37,0,0,7,,A 3,38,0,0,7,,A 3,39,0,0,7,,A 3,40,0,0,7,,A 3,41,0,0,7,,A 3,42,0,0,7,,A 3,43,0,0,7,,A 3,44,0,0,7,,A 3,45,0,0,7,,A 3,44,0,0,7,,A 3,43,0,0,7,,A 3,42,0,0,7,,A 3,41,0,0,7,,A 3,40,0,0,7,,A 3,39,0,0,7,,A 3,38,0,0,7,,A 3,37,0,0,7,,A 3,36,0,0,7,,A 3,35,0,0,7,,A 3,34,0,0,7,,A 3,33,0,0,7,,A 3,32,0,0,7,,A 3,31,0,0,7,,A 3,30,0,0,7,,A 3,29,0,0,7,,A 3,28,0,0,7,,A 3,27,0,0,7,,A 3,26,0,0,7,,A 3,25,0,0,7,,A 3,24,0,0,7,,A 3,23,0,0,7,,A 3,22,0,0,7,,A 3,21,0,0,7,,A 3,20,0,0,7,,A 3,19,0,0,7,,A 3,18,0,0,7,,A 3,17,0,0,7,,A 3,16,0,0,7,,A 3,15,0,0,7,,A 3,14,0,0,7,,A 3,13,0,0,7,,A 3,12,0,0,7,,A 3,11,0,0,7,,A 3,10,0,0,7,,A 3,9,0,0,7,,A 3,8,0,0,7,,A 3,7,0,0,7,,A 3,6,0,0,7,,A 3,5,0,0,7,,A 3,4,0,0,7,,A 3,3,0,0,7,,A 3,2,0,0,7,,A 3,1,0,0,7,,A [Begin Action 21];Blue fan 1,0,0,0,7 1,1,0,0,7 1,2,0,0,7 1,3,0,0,7 [Begin Action 22];Green fan 2,0,0,0,7,,A 2,1,0,0,7,,A 2,2,0,0,7,,A 2,3,0,0,7,,A [Begin Action 23];Red fan 3,0,0,0,7,,A 3,1,0,0,7,,A 3,2,0,0,7,,A 3,3,0,0,7,,A [Begin Action 31];Blue top left guy 1,0,0,0,7 1,1,0,0,7 1,2,0,0,7 1,3,0,0,7 1,4,0,0,7 1,5,0,0,7 1,6,0,0,7 1,7,0,0,7 1,8,0,0,7 1,9,0,0,7 1,10,0,0,7 1,11,0,0,7 1,12,0,0,7 1,13,0,0,7 1,14,0,0,7 1,15,0,0,7 1,16,0,0,7 1,17,0,0,7 1,18,0,0,7 1,19,0,0,7 1,20,0,0,7 [Begin Action 32];Green top left guy 2,0,0,0,7,,A 2,1,0,0,7,,A 2,2,0,0,7,,A 2,3,0,0,7,,A 2,4,0,0,7,,A 2,5,0,0,7,,A 2,6,0,0,7,,A 2,7,0,0,7,,A 2,8,0,0,7,,A 2,9,0,0,7,,A 2,10,0,0,7,,A 2,11,0,0,7,,A 2,12,0,0,7,,A 2,13,0,0,7,,A 2,14,0,0,7,,A 2,15,0,0,7,,A 2,16,0,0,7,,A 2,17,0,0,7,,A 2,18,0,0,7,,A 2,19,0,0,7,,A 2,20,0,0,7,,A [Begin Action 33];Red top left guy 3,0,0,0,7,,A 3,1,0,0,7,,A 3,2,0,0,7,,A 3,3,0,0,7,,A 3,4,0,0,7,,A 3,5,0,0,7,,A 3,6,0,0,7,,A 3,7,0,0,7,,A 3,8,0,0,7,,A 3,9,0,0,7,,A 3,10,0,0,7,,A 3,11,0,0,7,,A 3,12,0,0,7,,A 3,13,0,0,7,,A 3,14,0,0,7,,A 3,15,0,0,7,,A 3,16,0,0,7,,A 3,17,0,0,7,,A 3,18,0,0,7,,A 3,19,0,0,7,,A 3,20,0,0,7,,A ;==================== ;Uncomment both "layerno" lines beneath to get full cinema effect. ;Beware that this may hide some lifebars and other characters' bars. [BG Black border bottom] type = normal spriteno = 6, 2 start = 0,720 delta = 0,0 tile = 1,0 mask = 0 ;layerno = 1 [BG Black border top] type = normal spriteno = 6, 2 start = 0,-150 delta = 0,0 tile = 1,0 mask = 0 ;layerno = 1 ********************************************************** |
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