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Super #17 by Szowel version 1.0 Banner15
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Super #17 by Szowel version 1.0 Banner15
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 Super #17 by Szowel version 1.0

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szowel
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PostSubject: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 4:22 pm

Suprise Very Happy !! , I decided to release Super 17 before school year Wink. List of motions is in Readme. For now is beta version , but looks ok.
Screens:
Spoiler:

Video with Gameplay:

Voice of Super 17 - Japanese.

link to download 1.0
http://szowel.netau.net/chars/Super17

I hope , that you will like it Oops!

Enjoy Wink


Last edited by szowel on Sat Mar 17, 2012 3:36 pm; edited 3 times in total
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youwhatsup
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 4:48 pm

tnx man you are the best Very Happy
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Dj Sonic
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 4:48 pm

Ooooh, great job Man, but examine the fx, I see often bugs. Very nice Sprites. Congratulations, I waiting the final version. 070 055 059

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Super #17 by Szowel version 1.0 Dj_son11

Super #17 by Szowel version 1.0 Gamer_17
Click Here or Image!!!
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tad
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 5:01 pm

very good character.
really is to be congratulated.
for a beta is great, but missing a few things to add, as the flight mode, because I could not make the character you fly.
and you could put some commands blows .. 141

out that the character is very good indeed, I loved it. 070
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gabe555
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 6:01 pm

I think you have improved lot of things like the gameplay style, is a lot better than your other 2 characters, a very neat gameplay.
But stills a beta anyway, you have some stuff to improve
- What is the attack of state 8017 for? I think is useless.
- Get better Fx's
- Add more Special

Nice indeed, I'm glad to see your progress.

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Super #17 by Szowel version 1.0 HROJ6q9
Spoiler:


- Pertenezco a la banda de los Trasnochados del Chat  Super #17 by Szowel version 1.0 Dh8lU
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szowel
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 6:07 pm

Gabe555 xD , I wrote in Readme. Attack in state 8017 is position to absorb energy. If opponent shoot to you for example KI blast , and you are in state 8017 , then Super 17 will absorb energy Very Happy.
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gabe555
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 6:18 pm

Ohhh I didnt realized, sorry haha, in that case I think you must add some sound, and an absorb effect, you know.

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Let's Make History

Super #17 by Szowel version 1.0 HROJ6q9
Spoiler:


- Pertenezco a la banda de los Trasnochados del Chat  Super #17 by Szowel version 1.0 Dh8lU
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MUGENGOD
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 9:55 pm

cool char szowel! i like this char.
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeSun Aug 28, 2011 10:45 pm

Fantastic char men Very Happy! But the sprites could have been better...
Good luck n.n!
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 2:36 am

VERYCOOLCHAR
003
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szowel
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 3:22 am

I'm not good spriter :( . Maybe in September , I'm going to fix sprites...
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youwhatsup
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 3:17 pm

so what are you going to do next ?
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szowel
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 3:25 pm

youwhatsup.. I don't know... I throught on Trunks GT , but I'm fucking weak spriter.... :( or Zarbon.

Edit: Probably Trunks GT . But before , I'm going to fix my characters.I won't release fast Trunks GT...
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tad
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 3:43 pm

you could work some more on this char.
a character with this port as a super17 deserves to be well produced.
could add more to stay at a level equal with the other characters because when you fight against it unlikely he attacks with punches and is using ki attacks repeatedly.
and is very easy to beat this character.
are talking about and apologize for this, but your character is great to have just what you have, and if you are releasing only chars betas, then later on you will lose interest in updating them.
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeMon Aug 29, 2011 4:35 pm

oh yeah 1st fix then do what ever you like
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szowel
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeFri Sep 16, 2011 1:46 pm

Version 1.0 has been released Very Happy
What's in version 1.0:

-fixed legs , which was in some sprites too fat.
-leather belt on shoulders
-some amendments in code
-additional combos
-flash bomber has lower volume and is little weaker
-additional explosion in Dengeki Jigoku Dama

Enjoy Very Happy

Soon you will learn my next project Wink
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tad
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeFri Sep 16, 2011 2:26 pm

very good, liked it, thought it was lacking in character as more gameplay has only the basic moves, missed the flight mode and combos as well.
out that the character is excellent.
the next char look to add more special combos, flight mode also add to the character not to be cloying, just keep giving as punches, kicks and special use constantly without variations of combos to defeat the opponent is very repetitive and cloying.
I hope you accept my criticism on the positive side to improve their characters, because mugen is well advanced and hj in days like to see staff and emplementados chars. with plenty of things to be able to have fun.
Lethal by my chars again, and you will follow so far.
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youwhatsup
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeFri Sep 16, 2011 3:34 pm

i think hes Dengeki Jigoku Dama attack need to be more bigger
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szowel
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PostSubject: Re: Super #17 by Szowel version 1.0   Super #17 by Szowel version 1.0 Icon_minitimeFri Sep 16, 2011 4:13 pm

youwhatsup , is written in Readme. If you will holding "b" , then Ball will bigger and stronger.
Tad , I know what you mean. You have right to criticizm. But I have my style , and I have created for my way.

PS: Today , I began a new project. Soon in WIP zone Wink
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