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nreo-san
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PostSubject: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 8:00 pm

Ok well time here is now folks, Goku is done. Sorry he took forever, Motivation died, then reignited and I redid a lot on him from when I first announced him as a transforming character almost 2 years(? fuck!) ago

He's fight system is entirely new from anything I've had in any of my other characters and gets really deep into comboing. there's 60+ diff combinations

Make sure to read the "Rape Me" for details on how to use his system properly.

What I tried to do with this new system is mix more aspects of dbz style of attacks which meant (to me)
more simplistic yet deep combinations.


Screenshots:

Spoiler:

Palettes:

Son Goku Palletes2

Link:
http://www.4shared.com/file/215207947/41475535/Son_Goku_10.html

Feedback and bug reports (if anymore) are always welcome and enjoy! =3

on a sidenote, ssj goku will come MUCH quicker than this goku did to finish. he's 40% now
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Miguel
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 8:07 pm

Amazing goku neo
Already tape-worm and it is he super well, for there is encontre a couple of bugs, then I you bring Report them
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http://miguel-mugen.es.tl/
mgmnzx
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 8:24 pm

muy bueno el char la verdad esque lo esperaba desde hace mucho tiempo

PD: los sprites son open?
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jailuis
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 8:59 pm

Hey pretty good men! lov the sprites and great ideas with the palletes Smile
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MugenMundo
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 9:16 pm

Very nice neo ... i think is your best char men congratulations!!!
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 9:46 pm

OMG q buen char va pa mi coleccion sin pensarlo Very Happy si alguien es amable de postear el sheet tmb pliss!!
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http://boss-mugen.es.tl/
ro
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ro

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PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 10:47 pm

This seems to be a good characters , You can easely notice from the screens!

Will leave some feedback later , also is this character intented to be a transforming char which could be ssj and normal ( all in one char ???).
If it is so , i'm hoping to see more of it .
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sawady
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 11:50 pm

Well... This goku is almost original... that is very good...

Sprites are the best...

The combos would be a little more smoothly...

The kame would be better...

The teleport is the better that I saw... excellent!

The charge is excellent too...

The combos are a little automatic... like kicks or punchs with kame or fireball ending... that is totally your decision... but I always prefer make my custom combos in battle and make them strategically to do that I want in that moment... I am not saying that goku haven't this staff, but there is not a common structure for the combos, in other words, the buttons are not reserved to do one thing (ie: fireballs, only kicks, only punchs)...

The most part of the hits are faster... you should stop the anims a little more in order to users would can see the anim much better...

In general, the char is very well... good luck with your future projects Friendly

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Son Goku Stamp_001___Mugen_by_Pablok83  Someday you will write the new code!
Coding Work:
Raditz - Goku Legend - Gogeta - Bardock - Yusuke  - Punch Cell! - C-18 V0.3  - HighLight Vegeta - Vegeta Bebi (beta) - Saiyan Saga Game!
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Manoleto16
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeThu Feb 04, 2010 11:52 pm

Very good sprites! fxs and very good, as I enjoy seeing new characters jaja.
Thanks for the input.
Greetings.
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bosterodelalma10
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 12:48 am

Me gusto bastante!! Ese goku vendria a ser el que peleo con vegeta?..

Muy bueno.. El goku ssj de las screens tambien tiene pinta.

Saludos!!
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SPIDERSSJ
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 12:58 am

what a good goku friend i like the sprites
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dbkaifan2009
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 2:49 am

thanks 4 ever. i ever like a goku with this custome
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zdragonballz
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 6:00 am

i tinks that is the best goku sprites are asome i like the gameplay too but can more,anuway like all the char is great neo good job bro anyway i wonna ask about transformations,wich form will have only ssj,or ssj and ssj 3 in one char or you realease 3 gokus and after the you make one goku whit transfomation.if you ask me will be better 3 transformation in one char...hmmm well i know what to do i wishih ya good luck and keep work bro!!! you rocks! Son Goku 614450
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Hitomi
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 6:14 am

mgmnzx wrote:
muy bueno el char la verdad esque lo esperaba desde hace mucho tiempo

PD: los sprites son open?

Of course not XD

That is the best Goku I've ever seen ! Original, manual and very fast 008

The charge is awesome, combos are very nice too, but not very long. Those are very short, but it's still excellent XD
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gabe555
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 1:54 pm

woow dude, I didn't expect a release like this, when I cliked to open the topic I prayed for a SB char.
Well about the char, combo combinations are great, not automatic, but I'd rather 2 button combinations instead he has it already. BUT if you say this is a new system... it's all about own style and I think it's perfect.
And would be finest if the combos would be with movecontact at least. But I find this char really interesting a funny, so, as gamer I give you 9/10 Smile see ya

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cacuke
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 5:24 pm

Is the beast goku of ever!! Congratulations man! But in the screns of this project hi have images in ssj and ssj3 forms too... In the next version he go have this forms??
Congratulations man for this great relase Son Goku 485600
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yonimankpo
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeFri Feb 05, 2010 9:35 pm

Muy bueno el goku excelentes sprites y jugabilidad.de 10
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nreo-san
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 12:40 am

Quote :
The combos are a little automatic... like kicks or punchs with kame or
fireball
ending...

I can see how it feels automatic since I leave a good amount of time
to do the next hit, but you HAVE to hit the button for it, thus making it manual Smile
so it flows nicely which I take as a compliment actually haha.
Quote :

the buttons are not reserved to do one thing (ie:
fireballs, only kicks,
only punchs)

well, I actually did alot of study on dbz fighting when I did this system and I followed that premise, not the premise of your typical lets say... "technical" fighter ie, sf,kof,tekken, etc, where basic martial arts attacks are used ie: Uppercut,roundhouse kick,jab,side kick etc... if you watch DBZ fights,they do conventional martial arts moves, but in unorthodox ways ie two quick punches then a spinning kick into the air etc. so I followed that suit, as it better fit a dbz character than your conventional fighters "kick punch" setup because dbz is not a conventional fighter.

Plus the fact a ki shot button is fucking stupid as hell imo. (very boring)


Quote :
I always prefer
make my custom combos in battle and make them
strategically to do that I
want in that moment

I wanted to mesh Conventional fighting mechanics(chains,specials,supers,) with dbz melee style of fighting so its more deep, since its not just about doing "a.a,a,a," there are alot of diff combination's for different moves. Plus the fact you can chain with your specials and your supers, so there's plenty of "strategies" to come up with.

also about any transformation, again I'm not doing any transforming goku's sorry, but ssj goku is next, followed by ssj3 goku,I also want to do ussj vegeta (have to make his sheet) along with
kid buu,gohan,and majin vegeta updates with my new system. each's combo system style will be diff, but while ssj goku and ssj3 will have some changes from goku, my updates will have more, one of the attack buttons will be replaced with a whichever characters signature button ie ussj vegeta's would be one that did powerful ki attack combos.
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ricky88
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 6:04 am

i liked it very much! i only suggest to make kaiohken 20x like in dbz versus freezer, with some punchs and a final big kamehameha, it would be cool!!
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cacuke
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 8:27 am

Man your combos is perfects in this char! I loved this combo style. Is the beast char in combos. Combos a,a,a,a is very good if you make good use. And you meked a Very good use of this style!!! Congratulations!! You maked the beast combos of ever! Please... don´t change this marvelous combo style. Now is perfect!

Pd. Sorry my english Son Goku 333343
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oz
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 12:02 pm

ZGT making Auto combos WTF?
First time ZGT is learning how to do a good combos. Congratulations is very good. Son Goku 776675
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Ulquiorra
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 12:21 pm

oz wrote:
ZGT making Auto combos WTF?
First time ZGT is learning how to do a good combos. Congratulations is very good. Son Goku 776675

Sorry, but I must first make you remember you that every single member of the Zgteam is stronger than you in programmation. Son Goku 94389
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Hitomi
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Son Goku Empty
PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 1:19 pm

oz wrote:
ZGT making Auto combos WTF?
First time ZGT is learning how to do a good combos. Congratulations is very good. Son Goku 776675

Always here to critic ... Your hatred to ZGTeam members is not the welcome here. Post useful comments. Auto combos suck, only if you master it like it has to be used... Isn't the case for your chars.
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Tony Hankypants
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 2:01 pm

vey good character!

actually was very hard think in make a goku original... but you did it...

solid job with sprites, sounds and moves. with this work I can say is the better goku normal state in mugen.

I love the screens behins his supers.

Suggestions:

- we miss a good AI
- maybe add new features fo Genkidama with screens behind explots too.

an epic work turn it in an epic release Friendly
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oz
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PostSubject: Re: Son Goku   Son Goku Icon_minitimeSat Feb 06, 2010 3:10 pm

Hitomi STOP TALKING MY CHARS...forget me jelous..THIS TOPIC IS TO TALK ABOUT ZGT CHAR GOKU AND I SAID THE CHAR IS GOD CAUSE HAVE AUTOCOMBOS
Son Goku 384210

Ulquiorra I DIDNT ASK YOU ANYTHINK, YOUR SUCK OPPINIONIS UNLESS TO ME. WHERE ARE YOUR CHARS? HUMM THEY ARE SO HORRIBLE YOU HAVE FEAR TO SHOW US HAHAHAHAAH


COMING TO TOPIC:
In some movies the aura kaioken continue falow char after movie finished...the remove explod need to be revised. The rest is perfect very god.
In the next update you will make transformations for ssj?


Last edited by oz on Sat Feb 06, 2010 3:15 pm; edited 1 time in total
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PostSubject: Re: Son Goku   Son Goku Icon_minitime

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