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Combusken BY DSHIZNETZ
Type Wild
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Credit:
Pokesho For making a wonderful game in which i ripped the sprites from.
Psycho Jolteon Being my right hand man through out the whole project(Also Translating some moves)
Kirishima For the super sexy palettes
Barrysun For making the wip videos
Rajaaboy&Laquack <3
Cyan Paul Beta testing
Orochi gill Super beta tester
Takun Failed beta tester
Rynestar Failed beta tester
Pots Some of his open source codes
Jnp Great guy right here
, also for hosting my site.
Iced Who cares
K.O.D For his goove bar tutorial
And if i have forgotin your name , me so sorry
/======================================Story/Background==========================================================================================================================================/
This Version of combusken belongs to may the young female trainer who along side brock and her younger brother,
travel the pokemon world with ass, i mean ash. Torchik(combuskens prevolved form) evolved after fighting
a big meanie named breloom(other char omfg) After become combusken and whooping ass they eventually become friend and yada
yada.Later on in the series combusken evolves into blaziken(Whats up with that? it takes ass forever to evolve his shit!)
One of the reason why combusken 2nd winning pose(after the match is finished) Is him evolving into blaziken.
/=============================================Movelist===========================================================================================================================================/
~~--Normal--~~
Double Trick Kick = F+b
Strong air kick = (While opponent is in air)b
Charge = a+c
Grab/Throw = (while close to the opponent)F+y/z
Parry = Press Foward during oncoming attacks.
~~--Supers--~~
Peck(air/ground) = (Charge for 3 secs)B,F,a/b
FireSpin = D,b,x/y
SkyUppercut = F,D,F,x/y
High Jump Kick = (Charge for 3 secs)D,U,a/b
~~--Helper's--~~
Beautifly = z+c
Skitty = z+c
Bulbasaur = z+c
~~--lvl1 Hypers--~~
Hyper Peck(air/ground) = (Charge for 3 secs)B,F,B,F,a
Close Combat = D,F,D,F,x
~~--lvl2 Hypers--~~
Diagonal Hyper Peck = (Charge for 3 secs)B,F,B,F,b
Finshing Hyper peck = In air(Charge for 3 secs)B,F,B,F,b
Final Combat = D,F,D,F,y
FireBlast = D,F,D,F,x+y/y+z
~~--lvl1 Hypers--~~
OVerHeat = x+y+z (or)D,B,D,B,x+y/y+z
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~~~~~~~Whats been added/edited since last update~~~~~~~~~~~~~
Reserved for next update
~~~~~Whats left to be added?~~~~~~~
-new super/hyper
-finish special intro for all characters
-new moves? depends on pokesho
-maybe a new portrait and hyper portraits
-organize cns
-my own ai
-new hypers with different pokeman
-more intros with breloom
-more winposes-intros
Quick combos:
x,a,Skyuppercut
x,a,D+a,b
x,a,D+a,y
x,a,D+a,y,Skyuppercut
x,a,D+a,y,D+y,Skyuppercut
Double trick kick,Hyper Peck/Diagonal Hyper Peck/Fire Blast(Its a great Start up)
Skyuppercut,Close Combat/Finshing Combat
b,Peck
b,finshing peck
y,D+y,Skyuppercut,Closecombat/Finshing Combat
Firespin(its a great start up)Peck/Diagonal peck/Hyper peck.