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 Chiaotzu Arcade Style

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PostSubject: Chiaotzu Arcade Style   Mon Apr 15, 2013 5:19 pm

Wanted to release him 1st April but didn't finish at time.

Well here he is. Not the most powerful DB character,
but I thought that he should be made in Arcade Style,
especially that you do not see too many Chiaotzu's.
I tried to give him a "light" feeling gameplay with a lot of psionic attacks.
Anyway - Enjoy Smile

Credits to: MiaoYu, wenchu, CHOUJIN and Pexteen.


Ps. Oh, and It's not a Pokemon Oops!
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PostSubject: Re: Chiaotzu Arcade Style   Tue Apr 16, 2013 12:59 am

yea!! Thanks!

Are you working on more of this style?

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PostSubject: Re: Chiaotzu Arcade Style   Wed Apr 17, 2013 1:32 pm

G.o.D. wrote:

He looks like a Tien spriteswap.

- CLSNs are really bad. (look at a simple Ki blast CLSN, or at the Dodompa CLSN)
- Press x button fastly and he'll get stuck (because Tien should have done the Tali attack, the one with four arms; a punch rush).
- Fix the lag of the Dodompa sound effect.
- He shouldn't have Solar Flare (Taioken), also made with unfitting sprites.
- In the air, do the motion "D,DB,B, a" in a really fast way, and he'll get stuck (in air, he will move upwards and still stuck in that animation eventually).

Ah, it's true, you don't want feedback. Pardon me.
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Chiaotzu Arcade Style

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