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 Battle Stormer Classics

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O Ilusionista
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PostSubject: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeFri Jan 06, 2012 5:35 pm

Lo siento por el mensaje en Inglés, mi español es horrible

Hello Guys, I am here to show a project me and Zvitor were working: Battle Stormer Classics

Battle Stormer Classics GvQ9B

INFO


This project was born of a divergence of ideas during the process of project development Nostalgia Super Wars, from MDI. Zvitor and I had some ideas that were not compatible with that project but were thinking that would work out.

After some attempts, Zvitor decided to leave the previous project and suggested that we have our own design, which I readily supported. The characters made for that project are still available in the previous project (is up to the MDI to use them or not). I still am part of that project, but this will be my focus now.

So is how all this was born. We thanks MDI for the great inspiration:)

GAMEPLAY


The gameplay is very simple project, far more based on plataform games rather than fighting games:

- one round, no defense and no auto turn
- Two attack buttons and 1 special
- Some interactive backgrounds (platforms, items, breakable objects, etc.)
- Interactive lifebars, which reacts when the player was hit

ROSTER



We do not decide the characters yet, but we want to focus more on characters from platform games than shooting Characters from . We are accepting suggestions, since some rules are followed:

- Characters from 16-bit systems or more
- No super deformed characters (big head, for example) or too cartoonish characters
- The characters must fit into the size limit of the image below:

Battle Stormer Classics DIpwT

Minor characters (or larger) will be accepted provided they are not human (such as animals, monsters, robots, etc.) or characters that are actually smaller than normal, such as the case of Mega man. Bosses are not affected by this rule.

IMAGES


The main goal is to be retro, so we will mix some sources from many games

The character selection screen, with the title screen from the source game (not every char will be playable):
Battle Stormer Classics 3hBQW

Versus screen, with more game info:
Battle Stormer Classics Do5ut

In game screenshot
Battle Stormer Classics VqMVF

More to come. Any suggestion, drops us a line.
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Bruno_SS
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeFri Jan 06, 2012 5:39 pm

O.O Ta muito bom, lol, gostei pra caramba das sprites, boa sorte pra terminar.
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O Ilusionista
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeFri Jan 06, 2012 8:14 pm

opa, valeu


video preview
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Dj Sonic
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeFri Jan 06, 2012 11:24 pm

And Sonic ? add Sonic Please, excelent Retro Mugen.

072
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O Ilusionista
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeFri Jan 06, 2012 11:35 pm

Sonic is my doubt, because of his size. This is why some other classic, like Mario, are out.

But I am thiking in to add him
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O Ilusionista
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Jan 08, 2012 5:34 pm

New boss: Fire Demon (from Ghostbusters Genesis game)
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vegeta
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Jan 08, 2012 7:26 pm

mass esse projeto =)

pergunta vai ter mais personagens do castlevania
como o richter belmont , alucard , soma cruz e julius belmont ?

boa sorte com o projeto
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Manoleto16
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Jan 08, 2012 7:30 pm

its a good game!!
Please add Spiderman and Venom!!
jaja,thanks!!
Lucky!
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O Ilusionista
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Feb 05, 2012 8:34 pm

I need to update this topic...

New playable char: Giru, from Dragon Ball GT: Transformation
Rips by Karol-kun

Battle Stormer Classics K04D9



And Captain America by ZVitor
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O Ilusionista
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSat Feb 11, 2012 5:21 pm

Now Violator have its own - interactive - stage

Battle Stormer Classics LF6Pm

The thug throws molotov, which hurts all players
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Wenchu
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSat Feb 11, 2012 11:37 pm

is a great project.
I hope the gameplay of the characters such as "boss" is not limited, as I see on Violator, Robotnik, or Fire Demon.
On the other hand, I would like to see characters like Red Arremer, Mega Man ​​and Samus, Hawk Eye or Iron Man (Advengers arcade game) .... oo ....... well .. I like many characters ... jajaj ...

greetings and good luck.
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Feb 12, 2012 12:32 am

Limited...in which sense?
They aren´t playable
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artani
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PostSubject: Re: Battle Stormer Classics   Battle Stormer Classics Icon_minitimeSun Feb 12, 2012 5:04 am

good project this is something new thats interesting
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